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lescegra File List

Here is a list of all documented files with brief descriptions:
bbox.h [code]Axis Aligned Bounding Box
camera.h [code]Abstract camera interface
coords.h [code]Colored coordinate system
fog.h [code]Fog effect
frustum.h [code]View Frustum
gllist.h [code]OpenGL list node
gravity.h [code]Gravitational force attracting particles
group.h [code]Basic grouping node
hterrain.h [code]Hierarchical subdivided terrain
image.h [code]Bitmap
interpolator.h [code]Animate a vertex through keyframe interpolation
lescegra.h [code]Lescegra - an OpenGL scene graph (3d graphics engine)
light.h [code]Directional or point light source
list.h [code]Linked list
material.h [code]Material properties
matrix.h [code]4x4 Matrix
md2model.h [code]Quake II model container and loader
name.h [code]Namestack modifier
node.h [code]Scene graph hierarchy base class
object.h [code]Object hierarchy base class
observercam.h [code]Perspective camera with location and heading
orthocam.h [code]Orthogonal projection camera
particle/particle.h [code]Abstract particle base class
particle.h [code]
particlemodifier.h [code]Abstract base class for particle system modifiers
particlesource.h [code]Constant source of new particles
particlesystem.h [code]Particle system container
perspectivecam.h [code]Perspective camera with location and lookat
primitives.h [code]Primitive drawing functions
random.h [code]Pseudo random number generator
sg.h [code]
sine_anim.h [code]Animate a float using the sine function
terrain.h [code]Heightfield/Terrain
texture.h [code]Texture properties
transform.h [code]Geometry transformation node
util.h [code]
vertex.h [code]Vertex (3 dimensional vector)

(c) 2003, by Enno Cramer
generated on 9 Jul 2003
lescegra - doxygen