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random.h

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00001 /*********************************************************************
00002 * lescegra                                                           *
00003 *                                                                    *
00004 * http://geeky.kicks-ass.org/projects/lescegra.html                  *
00005 *                                                                    *
00006 * Copyright 2003 by Enno Cramer <uebergeek@web.de>                   *
00007 *                                                                    *
00008 * This library is free software; you can redistribute it and/or      *
00009 * modify it under the terms of the GNU Library General Public        *
00010 * License as published by the Free Software Foundation; either       *
00011 * version 2 of the License, or (at your option) any later version.   *
00012 *                                                                    *
00013 * This library is distributed in the hope that it will be useful,    *
00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of     *
00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU  *
00016 * Library General Public License for more details.                   *
00017 *                                                                    *
00018 * You should have received a copy of the GNU Library General Public  *
00019 * License along with this library; if not, write to the Free         *
00020 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
00021 *********************************************************************/
00022 
00023 #ifndef LSG_RANDOM_H
00024 #define LSG_RANDOM_H 1
00025 
00026 /**
00027  * \file  random.h
00028  * \brief Pseudo random number generator
00029  */
00030  
00031 #include <lescegra/util/object.h>
00032 
00033 #define LSG_RANDOM_STATE_SIZE 624
00034  
00035 /**
00036  * \ingroup util
00037  * \brief   Pseudo random number generator class using the Mersenne Twister
00038  * algorithm.
00039  */
00040 typedef struct {
00041     LsgObject super;
00042     unsigned long int state[LSG_RANDOM_STATE_SIZE];
00043     int i;
00044 } LsgRandom;
00045 
00046 LsgRandom* LsgRandom_create(unsigned long int seed);
00047 void LsgRandom_init(LsgRandom* self, unsigned long int seed);
00048 unsigned long int LsgRandom_generate(LsgRandom* self);
00049 float LsgRandom_random(LsgRandom* self);
00050 float LsgRandom_randomMax(LsgRandom* self, float limit);
00051 float LsgRandom_randomError(LsgRandom* self);
00052 float LsgRandom_randomRange(LsgRandom* self, float base, float error);
00053 
00054 /**
00055  * Seed the random number generator.
00056  * @param seed The new seed
00057  */
00058 void random_seed(unsigned long int seed);
00059 
00060 /**
00061  * Compute a pseudo random float between 0.0 and 1.0 exclusive.
00062  * @return A random float in the range [0.0, 1.0]
00063  */
00064 float random(void);
00065 
00066 /**
00067  * Compute a pseudo random number between 0.0 and a given maximum.
00068  * @param max   The upper limit for the generated random number
00069  * @return A random number in the range [0.0, max]
00070  */ 
00071 float random_max(float max);
00072 
00073 /**
00074  * Compute a pseudo random number between -1.0 and +1.0.
00075  * @param A random number in the range [-1.0, +1.0]
00076  */
00077 float random_error(void);
00078 
00079 /**
00080  * Compute a pseudo random number in a range defined by its center and extent.
00081  * @param base  The center of the range
00082  * @param error The extent of the range in each direction
00083  * @return A random number in the range [base - error, base + error]
00084  */
00085 float random_range(float base, float error);
00086 
00087 #endif

(c) 2003, by Enno Cramer
generated on 9 Jul 2003
lescegra - doxygen