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LsgPerspectiveCam Struct Reference

Perspective camera with location and lookat. More...

#include <perspectivecam.h>

Collaboration diagram for LsgPerspectiveCam:

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Data Fields

LsgCamera super
Vertex location
Vertex lookat
Vertex up
float fovy
float aspect
float dmin
float dmax

Detailed Description

Perspective camera with location and lookat.

A perspective camera that is defined by the three vertices location, lookat and up, the field-of-view and a minimal and maximal viewing distance.


The documentation for this struct was generated from the following file:
(c) 2003, by Enno Cramer
generated on 9 Jul 2003
lescegra - doxygen