#include <lescegra/sg/node.h>
Include dependency graph for gllist.h:

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Data Structures | |
| struct | LsgGLList |
| OpenGL list node. More... | |
Defines | |
| #define | LsgGLList_clean(self) LsgNode_clean(&(self)->super) |
| #define | LsgGLList_update(self, now) LsgNode_update(&(self)->super, now) |
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Clean this node. Reuse parent implementation. |
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Update this node. Reuse parent implementation. |