#include <gllist.h>
Collaboration diagram for LsgGLList:

Data Fields | |
| LsgNode | super |
| int | list |
Related Functions | |
| (Note that these are not member functions.) | |
| LsgGLList * | LsgGLList_create (void) |
| void | LsgGLList_init (LsgGLList *self) |
| void | LsgGLList_display (LsgGLList *self, LsgFrustum *frust) |
| void | LsgGLList_destroy (LsgGLList *self) |
Encapsulate an OpenGL list in a scene graph node.
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Allocate and initialize a LsgGLList.
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Constructor method for LsgGLList. Create a new and initially empty OpenGL list.
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Call the OpenGL list.
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Destructor method for LsgGLList. Destroy the OpenGL list.
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